Game AI Projects

A collection of all the projects where I was responsible for some sort of Game AI. Anything from State Machines for boss fights, custom Behavior Trees, AI-Companions, NPC coordination, Navigation Graph generation to combining methods and creating new concepts.

DebugExample
Unified Symbolic AI Tool (Master Thesis)
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boids_002
Boids simulation
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header
Thief of Smiles
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Fog
Infiltrate the castle
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tlzMcB
Chicken Hunt
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6RyC31
Cyberspace Liberation
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Incapables1
The Incapables
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HighSoSpyety1
High SoSpyety
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