Skip to content
Felix Kosian
Games
Tech
Projects
Contact
About Me
Search
Felix Kosian
Main Menu
Games
Tech
Projects
Contact
About Me
Search
Volumetric Light Scattering
This is my bachelor thesis about Volumetric Light Scattering (aka fog, god rays) and my implementation in the Game Engine Unity (HDRP).
April 14, 2020
Implementation
Thesis
Scroll to Top