Core Systems
Game development at its core. Low level engine components, theoretical work and large subsystem architectures.
Additional core concepts of game development
A collection of projects which focus on networking
			
		
		
    
    Fairness in Multiplayer Network...
      Game AI Projects
A collection of all the projects where I was responsible for some sort of Game AI. Anything...
      Rendering
A collection of projects which focus on rendering
			
		
		
    
    Raytracer in Rust...
      A collection of projects which focus on game physics and simulations
			
		
		
    
    Boids simulation...
      A collection of projects which focus on procedural generation
			
		
		
    
    Wave Function Collapse...
      A collection of projects which focus on Virtual Reality
			
		
		
    
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